Phosphorus is a small game made over a few hours while travelling and helping with organizing the LD event itself.

Since for several reasons there were no ratings in this Ludum Dare event, I didn't really feel like I wanted to put in too much effort - game jams are a competitive thing for me.

Anyway, I think I got the phosphorescence effect looking quite well and the game sort of works as a game. Maybe the player-controlled dot has a bit much inertia, but that's it.